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Green hell multiplayer 2019
Green hell multiplayer 2019












green hell multiplayer 2019
  1. #Green hell multiplayer 2019 update#
  2. #Green hell multiplayer 2019 full#

  • Fixed – Charcoal and Campfire ash spawns at the beginning of dream 4.
  • Fixed – Ayahuasca_bowl_LOD0 in Ayahuasca Bowls has different position then rest of the LODs.
  • Fixed – One of the triggers in Lab Analyzer is in a wrong place.
  • Fixed – Logs are present during PreDream_2 if Player loaded Story save straight from a Survival game.
  • Fixed – Last sentence of credits is cut off.
  • Fixed – Arrows shot by Tribe in Dream_3 have desynchronized whoosh sound.
  • Fixed – Tribes killed when second Player is away are bald for them.
  • Fixed – Tribe corpses are invisible for the third Player if Tribes were killed before his join.
  • Fixed – Some texts in Notebook can be slightly cut off.
  • Fixed – “Map – New Location” in infolog for every Player when Player goes to location someone else discovered.
  • Fixed – Spear/Bow with Arrow disappears from hand but hand remains in holding position while opening Crafting via the Wheel Menu.
  • Fixed – Shaking animation when opening craft while holding Axe/Blade/Torch with low stamina.
  • Fixed – Player can slide down to GoldMine and survive.
  • Fixed – Various meats from Poison Dart Frog don’t trigger Food Poisoning.
  • Fixed – Several dialog and Notebook typos in polish.
  • Fixed – fx appears too fast when igniting any fire.
  • Fixed – Character uses block when backing out from Reading Collectable using.
  • Fixed – Player’s name shows in front of you when standing in roughly same spot as them.
  • Fixed – It’s easy to highlight two options at once in the menus.
  • Fixed – Obsolete ‘Green Hell’ difficulty Filter in game browser.
  • Fixed – Player can fall through Elevator’s floor when harvesting/crafting.
  • Fixed – Tribes can have very tiny weapons.
  • Fixed – Lootable items reappear for Host if Client picks them up first alone.
  • green hell multiplayer 2019

  • Fixed – Construction ghosts don’t disappear during PreDreams.
  • green hell multiplayer 2019

  • Fixed – Constructions and items don’t disappear during PreDreams.
  • Fixed – Soups made from anti-parasitic items have very low chance or no chance of removing parasites.
  • Fixed – Some of HO objects are rescaled when changing owner a few times.
  • Fixed – Obsolete option ‘singleplayer’ in multiplayer in-game ‘online visibility’.
  • green hell multiplayer 2019

    Fixed – Audiolog text blinks for a split second when a new line begins and Player is far away.

    #Green hell multiplayer 2019 full#

  • Fixed – Attempting to pick up a fish pierced by a projectile while inventory is full results in looped splash fx.
  • Fixed – Some functions does not change buttons when action key is binded.
  • Fixed – Player can’t pour water into Mud Water Filter after co-op.
  • Fixed – Attacking with torch while simultaneously opening notepad locks the player.
  • Fixed – Selecting Notebook or Inspection via clicking on wheel menu with Torch equipped cause softlock.
  • Fixed – No Wood icon on Mud Charcoal Furnace for not owners after one full usage.
  • Fixed – Tribes that killed Player can go to his respawn point after respawn.
  • Fixed – Crash when saving game loaded from specific save from Community.
  • Fixed – Player is able to take a Parrot when other Player harvests it leading to a crash.
  • Fixed – Blocked input after certain animations when low on stamina.
  • Fixed – Player cannot highlight multiplayer game in Game browser when using a Controller.
  • Saving game in killbox sends Client to an infinite death loop after rejoin.
  • Fixed – Time-based processes are not working properly.
  • Fixed – Save and quit of Client doesn’t trigger save of other Players.
  • When Mia talks to you through Walkie Talkie or Radio a walkie talkie icon shows up.
  • Player names in chat are now displayed in the color of Player’s t-shirt.
  • Players now cannot change save slot when saving multiplayer games(this prevents problems with desynchronization of Client’s and Host’s progress).
  • Improved game browser with game type/difficulty filters.
  • Tutorial can now be played separately from Story mode, preparing you for multiplayer.
  • Save slots for singleplayer and multiplayer games are now separate, giving you 4 slots each! Games started as singleplayer cannot be played as multiplayer and vice versa.
  • Story mode can now be enjoyed in multiplayer by up to 4 Players.
  • #Green hell multiplayer 2019 update#

    Story in Co-op Mode Update is live! We would like to thank you all for your support, bug reports and feedbacks.














    Green hell multiplayer 2019